Today we are going to explore a very important system call in Linux, The Select system call. Select System call is use
when we need non blocking executions. The use of the select can be explained via an example code. Lets assume that we use a socket program with a server and few client programs. To accept and read from clients what will be your normal approach?..
Probably you are checking for new clients and the data from the existing clients and probably use a read system call. Here the approach is blocking, the program is blocked for events. But using the select system call, it can be achieved in a non- blocking manner. Here we put the connected clients along with the server into a fd_set type variable. Then the select system
call is looking for any read events for each clients and read the data non bloc-kingly.
Lets see an example code for this scenario.
In this example there is a server which is binded to port 9999. and clients can be connected to that port. Then the server identify whether a new client or data from an existing client. Select call will monitor the read_fds and act immediately for a change of a read file descriptor. There is a time out value for select system call.
In this example many clients are connected to the server and heart beats are send for the clients for every 3 seconds. And from the server we can send work(In this scenario messages) for clients. Then the clients work on those messages and send result to the server. We can non- bloc-kingly send data to clients and read data from clients using the select system call. :)
Server.cpp
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 | #include <stdio.h> #include <stdlib.h> #include <cstring> #include <unistd.h> #include <sys/types.h> #include <sys/time.h> #include <sys/socket.h> #include <sys/select.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #include <pthread.h> #include <time.h> #include "Data.h" #define PORT "9999" // port we're listening on #define MAX_MESSAGE_SIZE 50 // Maximum message size pthread_mutex_t mutexSync = PTHREAD_MUTEX_INITIALIZER; int signal =0; char Buffer[1024]; int Initialize(void); void *Communicate(void *); void *get_in_addr(struct sockaddr *sa); void AcceptNewClients(fd_set &master , int &fdmax ,int listener); void AcceptDataFromClients(int iClient , fd_set & master); void SendHeartBeats(int iListener , int iClient); void SendWorkForClients( int fdmax , int iListener , int iClient , int &signal); //**************************************************************************************************** int main(void) { pthread_t t; // char Buffer[256]; int iListenSockId = Initialize(); //Communicate(&iListenSockId); pthread_create(&t , NULL, Communicate , (void *)&iListenSockId); while(1) { printf("Enter a message to Send :: "); fgets(Buffer , 255 , stdin); pthread_mutex_lock(&mutexSync); signal++; //printf("Message is %s %d \n", Buffer , signal); pthread_mutex_unlock(&mutexSync); sleep(1); //memset(&Buffer[0], 0, sizeof(Buffer)); } return 0; } //**************************************************************************************************** int Initialize() { int listener ; // listening socket descriptor int rv ; struct addrinfo hints, *ai, *p; int yes=1; // for setsockopt() // get us a socket and bind it memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_flags = AI_PASSIVE; if ((rv = getaddrinfo(NULL, PORT, &hints, &ai)) != 0) { fprintf(stderr, "selectserver: %s\n", gai_strerror(rv)); exit(1); } for(p = ai; p != NULL; p = p->ai_next) { listener = socket(p->ai_family, p->ai_socktype, p->ai_protocol); if (listener < 0) { continue; } // lose the pesky "address already in use" error message setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)); if (bind(listener, p->ai_addr, p->ai_addrlen) < 0) { close(listener); continue; } break; } // if we got here, it means we didn't get bound if (p == NULL) { fprintf(stderr, "selectserver: failed to bind\n"); exit(2); } freeaddrinfo(ai); // all done with this // listen if (listen(listener, 10) == -1) { perror("listen"); exit(3); } return listener; } //**************************************************************************************************** void * Communicate(void * id) { int *iSockID = (int *) id; int listener = *iSockID; fd_set master; // master file descriptor list fd_set read_fds; // temp file descriptor list for select() read int fdmax; // maximum file descriptor number int i, j, rv; FD_ZERO(&master); // clear the master and temp sets FD_ZERO(&read_fds); // add the listener to the master set FD_SET(listener, &master); printf("Listener is %d \n" , listener); // keep track of the biggest file descriptor fdmax = listener; // so far, it's this one //accept 3 clients // main loop for(;;) { memcpy(&read_fds , &master , sizeof(master)); struct timeval tv; tv.tv_sec = 3; tv.tv_usec = 0; int iResult = select(fdmax+1, &read_fds, NULL, NULL, &tv) ; if (iResult == -1) { perror("select"); exit(4); } // ADD NEW CONNECTIONS READ FROM CONNECTIONS for(i = 0; i <= fdmax; i++) { if (FD_ISSET(i, &read_fds)) { if (i == listener) { AcceptNewClients(master , fdmax , listener ); } else { AcceptDataFromClients(i , master); } } } for(i = 0; i <= fdmax; i++) { //send work for clients SendWorkForClients(fdmax , listener , i , signal); //sending heart beats SendHeartBeats(listener , i ); } } return 0; } //**************************************************************************************************** void SendWorkForClients(int fdmax , int iListener , int iClient , int &signal) { if(signal == 1 && iClient != iListener && iClient > iListener) { //send data to some client; //printf("data send to CLIENT DUMMY \n"); //signal--; ServerData * data = new ServerData(); data->iType = 2; strcpy(data->cMessage , Buffer ); int numbytes = write( iClient , data ,sizeof(*data)); printf("Number of bytes written :: %d ID :: %d \n" , numbytes , iClient); delete data; } if(signal == 1 && iClient != iListener && iClient > iListener && iClient == fdmax) { pthread_mutex_lock(&mutexSync); signal--; pthread_mutex_unlock(&mutexSync); } } //**************************************************************************************************** void SendHeartBeats(int iListener , int iClient) { ServerData * data = new ServerData(); time_t rawtime; time ( &rawtime ); data->iType = 1; strcpy(data->cMessage , ctime (&rawtime) ); //char cHeartBeat [] = "HEARTBEAT"; if(iClient!= iListener && iClient > iListener){ int numbytes = write( iClient , data , sizeof(*data)); //printf("Number of bytes written :: %d ID :: %d \n" , numbytes , i); } delete data; } //**************************************************************************************************** void AcceptNewClients(fd_set& master , int& fdmax ,int listener) { socklen_t addrlen; struct sockaddr_storage remoteaddr; // client address char remoteIP[INET6_ADDRSTRLEN]; int newfd; // newly accept()ed socket descriptor addrlen = sizeof(remoteaddr); ServerData * data = new ServerData(); data->iType = 2; strcpy(data->cMessage , "SERVER MESSAGE :: ACCEPTED" ); newfd = accept(listener, (struct sockaddr *)&remoteaddr, &addrlen); write(newfd , data , sizeof(*data)); if (newfd == -1) { perror("accept"); }else { FD_SET(newfd, &master); // add to master set if (newfd > fdmax) { // keep track of the max fdmax = newfd; } printf("selectserver: new connection from %s on socket %d\n", inet_ntop(remoteaddr.ss_family, get_in_addr((struct sockaddr*)&remoteaddr), remoteIP, INET6_ADDRSTRLEN), newfd); } delete data; } //**************************************************************************************************** void AcceptDataFromClients(int iClient , fd_set& master) { char buf[1024]; // buffer for client data int nbytes; nbytes = recv(iClient, buf, sizeof buf, 0); //printf("DISCONNECTING %d \n", nbytes); if (nbytes <= 0) { // got error or connection closed by client if (nbytes == 0) { // connection closed printf("selectserver: socket %d hung up\n", iClient); } else { perror("recv"); } close(iClient); // bye! FD_CLR(iClient, &master); // remove from master set } else { // we got some data from a client printf("CLIENT DATA :: %s",buf); } } //**************************************************************************************************** // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } |
Client.cpp
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 | #include <stdio.h> #include <sys/socket.h> #include <stdlib.h> #include <sys/types.h> #include <netinet/in.h> #include <netdb.h> #include <string.h> #include <unistd.h> #include "Data.h" int main(int argc , char * argv []) { int SockFD , PortNo , n , fdmax ,nbytes; struct sockaddr_in Server_Address; struct hostent *Server; fd_set master; // master file descriptor list fd_set read_fds; // temp file descriptor list for select() FD_ZERO(&master); // clear the master and temp sets FD_ZERO(&read_fds); char Buffer[1024]; memset(Buffer, 0, sizeof(Buffer)); if(argc < 3) { printf("Error hostname port required \n"); exit(0); } PortNo = atoi(argv[2]); // create a socket SockFD = socket(AF_INET , SOCK_STREAM , 0); if(SockFD < 0 ) { perror("Error Creating Socket"); exit(1); } Server = (struct hostent *) gethostbyname(argv[1]); if(Server == NULL) { printf("Error :: No Such Host \n"); exit(0); } bzero((char *) &Server_Address , sizeof(Server_Address)); Server_Address.sin_family = AF_INET; bcopy((char *) Server->h_addr , (char *) &Server_Address.sin_addr.s_addr , Server->h_length); Server_Address.sin_port = htons(PortNo); //connect to the server int listener = connect(SockFD , (struct sockaddr *) &Server_Address , sizeof(Server_Address)); if( listener < 0) { perror("Error Connecting \n"); exit(1); } while(1) { n = read(SockFD , Buffer , sizeof(Buffer)); ServerData * data = new ServerData(); data = (ServerData *) Buffer; if(n <= 0) { perror("Error receiving data \n"); exit(1); } //int result = strcmp( Buffer, "HEARTBEAT" ); if(data->iType == 2) { //sleep(1); printf("Received :: %s", data->cMessage); write(SockFD , "CLIENT MESSAGE-->ACCEPTED" ,26); } else if(data->iType == 1 ) { //sleep(2); printf("Heart Beating Server:: %s", data->cMessage); } memset(Buffer, 0, sizeof(Buffer)); // } return 0; } |
Data.h
1 2 3 4 5 6 7 8 9 10 | // Header file for data // type 1 -> Heart Beat Message // type 2 -> Server Task Message class ServerData { public: int iType; char cMessage [50]; }; |
To compile and run the server...
1 2 3 | g++ Select.cpp -lpthread ./a.out |
To compile and run the client...
1 2 3 | g++ -o client client.cpp ./client localhost 9999 |
That's it folks. If you have anything to clarify just put a comment. I'll answer for the best of my knowledge.
Here is a nice tutorial for Linux system calls. I recommend you all to read it.
http://www.beej.us/guide/bgnet/output/html/multipage/index.html
Thanks Mr.Aruna Karunarathna... I was searching for 'How can use keep alive send/receive using select without separate thread'. That idea I got from this code.
ReplyDeleteThanks...keep doing smart tasks